リリースノート
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最新版 | 編集中の文章 | ||
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<!--記述の際は過去の書式と統一して書いた方が見やすいです--> | <!--記述の際は過去の書式と統一して書いた方が見やすいです--> | ||
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- | Ver1.4.4は[[リリースノート(1.4.4)]] | + | Ver1.4.4は[[リリースノート(1.4.4)]]を参照。<br> |
Ver1.4.0.1は[[リリースノート(1.4.0.1)]]を参照。<br> | Ver1.4.0.1は[[リリースノート(1.4.0.1)]]を参照。<br> | ||
Ver1.3.x.xは[[リリースノート(1.3)]]を参照。<br> | Ver1.3.x.xは[[リリースノート(1.3)]]を参照。<br> | ||
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;変更点 | ;変更点 | ||
- | * | + | * Updated localization of non-English languages to include all of the post-1.4.4 hotfix content and text adjustments & changes. |
- | * | + | * Recorded Music Boxes thrown into Shimmer will now be transmuted back into blank Music Boxes. |
- | * | + | * Updated over one hundred sprites to modernize some older and dated assets. |
- | ** | + | * * In tandem with the above, reset the scale stat on about 90 swords and tools back to 1. Over time and various updates, many of these weapons had their "scale" multiplier increased, a balancing stat that increases their size to give them a bigger hitbox. Unfortunately, this results in increasingly distorted and inconsistent pixel size across our weapons. All of the affected weapons/tools have had their sprite increased in size to reflect their actual in-game size, and then the scaling factor reduced back down to 1. This will result in both modernized versions of some old sprites, but less stretched, size appropriate weapon sprites to match their intended size. In practice, this will result in minimal actual impact on their in-game hitbox size, but when there is a change, it is almost always a difference of a pixel or two, and usually in favor of making the weapon slightly bigger. |
- | ** | + | * * An important note for Resource Pack makers: any sprite replacements in resource packs for any of these updated Swords/Tools will no longer function, because the old sprites are not the same size as they are now. To update resource packs which change the appearance of these weapons, the replacement sprites will need to be resized to match the new expected sprite size. |
;バランス調整 | ;バランス調整 | ||
- | * | + | * Scarecrows Banner/Bestiary Unlock Count Requirement reduced from 200 to 150 to reflect lower numbers in Pumpkin Moons. |
- | * | + | * All Scarecrow Bestiary Entries now share one kill count, rather than 10 independent kill counts, and will be unlocked simultaneously. |
- | * | + | * Morning Star damage reduced from 180 to 165. |
- | * | + | * Xeno Staff's fire rate further reduced from 36 to 40, in light of its AI changes resulting in much better performance than anticipated. |
- | * | + | * Made adjustments to the sell value of Bee Wax and Bee Wax-derived crafting items to result in a more consistent sell value across the set. |
- | * | + | * Increased the sell value of Imp Staff to match other Hellstone Bar gear. |
;不具合修正 | ;不具合修正 | ||
- | * | + | * Fixed further issues with Loadouts not syncing their visuals in Multiplayer to other players. |
- | * | + | * Fixed an issue where some settings would reset after updates/hotfixes, most notably, currently active Resource Packs. |
- | * | + | * Fixed an issue where Echo coated walls Underground would show up as solid black. |
- | * | + | * Fixed an issue where Paint Sprayer did not work in Multiplayer on tiles that could fall. |
- | * | + | * Fixed town NPCs not selling Ocean Pylons in valid Ocean Pylon regions on Remix/Everything seeds. |
- | * | + | * Fixed Truffle still selling Dark Blue Solution in Remix/Everything seeds. |
- | * | + | * Fixed Potion of Return's portal using the player's current height to determine its location, such as changing position when being on a mount or not. |
- | * | + | * Fixed an issue where Toxic Flask projectiles perceived platforms as solid blocks and would not pass through them. |
- | * | + | * Fixing a typo on Shroomite Helm tooltips that said they gave less damage than they did. |
- | * | + | * Fixed an issue where Shift-Clicking accessories into a Mannequin could result in invalid states such as having duplicate redundant accessories. |
- | * | + | * Fixed an issue where some Right-Click-to-Transform Items (Void Bag, Shellphone, etc) could result in sound effect spam playing rapidly for other players in Multiplayer. |
- | * | + | * Fixed an issue where most worlds generated in or after 1.4.4.3 would not have Glow Tulips. Unfortunately, this will not retroactively generate Glow Tulips for those worlds. |
- | * | + | * Fixed an issue where info accessories stored in Open Void Bags did not apply their info benefit to nearby players in Multiplayer. |
- | * | + | * Fixed an issue where the player preview draws behind the Dresser UI instead of infront of it. |
- | * | + | * Fixed a visual issue with the Witch's Broom mount's lantern when combined with certain armor effects. |
- | * | + | * Fixed an issue that prevented Shadow Scales and Tissue Samples from being swapped in the Chlorophyte Extractinator. |
- | * | + | * Fixed an issue where Flamewaker/Hellfire flame trail would be dyed by the dye on a different pair of boots in the accessory order. |
- | * | + | * Fixed an issue where inventory hotbar slots would highlight in gold when in the inventory incorrectly. |
- | * | + | * Fixed an issue that prevents the player from throwing items from inventory when using a Gamepad and autopaused. |
- | * | + | * Followup fix for a recurring issue that locks players into reusing an item repeatedly when on Gamepad. |
- | * | + | * Fixed an issue where some tile's glowing would not function properly when in a hammered state. |
- | * | + | * Fixed Aether effect not working in screenshots/snapshots taken in Camera Mode. |
+ | |||
== ver 1.4.4.8.1 2022年11月10日 == | == ver 1.4.4.8.1 2022年11月10日 == | ||
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;不具合修正 | ;不具合修正 | ||
- | * | + | * Fixed an issue with [[day]] spontaneously setting itself to [[night]]. |
- | * | + | * Fixed an issue where [[Queen Bee]] and [[Golem]] would fail to spawn the first time every launch session, and possibly more often in [[Multiplayer]] in some cases. |
- | * [[Bestiary]] | + | * Fixed [[Bestiary]] entries not updating their adjusted stats first for the purposes of sorting. |
- | * [[Rubblemaker]] | + | * Fixed an issue where pressing UP/DOWN to toggle [[Rubblemaker]] tiles changing the selection of other players as well. |
- | * [[Dead Man's Chest]] | + | * Fixed a worldgen issue where [[Dead Man's Chest]] minibiome [[traps]] could generate over other containers and break them. |
- | * [[Remix]]/[[Everything]] | + | * Fixed an issue where [[King Slime]] could be summoned on [[Remix]]/[[Everything]] seeds by [[slimes]] being killed in [[lava]] without player interaction. Hurting the slime first will still allow King Slime's spawn to happen if the lava delivers the killing blow, however. |
- | * [[Slimer]] | + | * Fixed [[Slimer]]s having an inadvertent double chance to drop [[Monster Meat]]. |
- | * [[1.4.4.6]] | + | * Reverting a change in [[1.4.4.6]] relating to ipv6 IPs to resolve a bug; will be re-evaluated in a future hotfix. |
== ver 1.4.4.6 2022年10月21日 == | == ver 1.4.4.6 2022年10月21日 == | ||
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;追加・変更 | ;追加・変更 | ||
- | * Guides to Critter Companionship, Environmental Preservation, Peaceful | + | * Guides to Critter Companionship, Environmental Preservation, and Peaceful Coexistence can now be toggled on and off via Right Click, either in the inventory or from hotbar. |
- | * | + | * All Torches are now transmuted in Shimmer to Aether Torches. |
- | * | + | * You can no longer obtain bones via Shimmer decrafting before Skeletron. |
- | * | + | * You can no longer obtain Lihzahrd Bricks via Shimmer decrafting before Golem. |
;バグ修正 | ;バグ修正 | ||
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* Fixed the Sickle not being able to get Hay from Ash grass and Sea Oats. | * Fixed the Sickle not being able to get Hay from Ash grass and Sea Oats. | ||
* Fixed an issue with the delay on Darkness messages on the Constant seed not giving enough warning time. | * Fixed an issue with the delay on Darkness messages on the Constant seed not giving enough warning time. | ||
+ | |||
+ | |||
+ | |||
== ver 1.4.4.4 2022年10月4日 == | == ver 1.4.4.4 2022年10月4日 == | ||
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* Changed [[Ghost set]]'s Shirt so that you can see your worn pants beneath it. Using it with [[Familiar Pants]] will show the bare legs again. | * Changed [[Ghost set]]'s Shirt so that you can see your worn pants beneath it. Using it with [[Familiar Pants]] will show the bare legs again. | ||
* Floating container projectiles ([[Money Trough]], [[Void Bag]]) now have an increased Quick Stack to Nearby Chests range just like [[chests]] do. | * Floating container projectiles ([[Money Trough]], [[Void Bag]]) now have an increased Quick Stack to Nearby Chests range just like [[chests]] do. | ||
- | * [[Kwad Racer Drone]] | + | * Reduced volume on the [[Kwad Racer Drone]]. |
- | * [[Shimmering]][[ | + | * [[Shimmering]] [[debuff]] state no longer grants invincibility against bosses (invasion will be in a subsequent hotfix). |
;バグの修正 | ;バグの修正 | ||
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* Fixed [[Pumps]] turning [[Lava]] and [[Honey]] into [[Water]]. | * Fixed [[Pumps]] turning [[Lava]] and [[Honey]] into [[Water]]. | ||
* Fixed a softlock caused by leaving worlds in certain ways when using [[Drone]]s or [[Golf]]. | * Fixed a softlock caused by leaving worlds in certain ways when using [[Drone]]s or [[Golf]]. | ||
- | * Fixed [[Brain of Cthulhu]] teleporting too close to the player in [[For the worthy]] | + | * Fixed [[Brain of Cthulhu]] teleporting too close to the player in [[For the worthy]]/[[Everything]] Seeds. It should no longer be able to directly telefrag the player, but the Brain is not avoiding you, so a rapidly moving player may still find themselves in its new teleport position. |
- | * [[ | + | * Fixed a visual issue caused by using some [[spears]] in reverse gravity. |
- | * Fixed some tile merging issues with [[ | + | * Fixed some tile merging issues with [[dirt]]. |
- | * Fixed an issue causing some [[Clentaminator]] [[ | + | * Fixed an issue causing some [[Clentaminator]] [[Solutions]] to consume far too much ammo per shot. |
* Fixed some [[melee speed]] tooltip inconsistencies on 2 items. | * Fixed some [[melee speed]] tooltip inconsistencies on 2 items. | ||
- | * | + | * Fixed [[Smart Cursor]] trying to place [[Boulder]]s on [[Pylons]]. |
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;追加・変更 | ;追加・変更 | ||
- | * | + | * Worlds where Moon Lord has been defeated now show a golden border on the world selection menu. |
- | * | + | * Added one new achievement. |
;バグの修正 | ;バグの修正 | ||
- | * | + | * Fixed some serverconfig options being completely ignored when running servers. |
- | * Journey | + | * Fixed a major scaling issue with Journey Mode universally having increased stats on enemies. |
- | * | + | * Fixed an issue causing players to infinitely use some items without being able to stop. |
- | * | + | * Fixed an issue where rescuing certain slimes as the 8th would not unlock The Great Slime Mitosis achievement. |
- | * | + | * Fixed character selection not properly applying dyes to players who had dyed pets. |
- | * | + | * Fixed a bug that gave an incorrect death message when killed by Jellyfish Shock Attacks. |
- | * | + | * Added a failsafe so that broken trees in worldgen will be fixed. |
- | * | + | * Fixed Paint Scraper not working with Smart Cursor when removing coatings. |
- | * | + | * Fixed some monoliths not properly being "pushed down" into the ground. |
- | * | + | * Fixed some liquid rendering issues when in reverse gravity. |
- | * | + | * Fixed the change to Chain's recipe from 10->15 not working. It should now properly give 15. |
- | * Magic | + | * Fixed an issue where Magic Quiver's knockback bonus rounded down, which actually nerfed most Knockback values. |
- | * | + | * Fixed an issue where Chains were lava immune, but could NOT be "extended" into lava. |
- | * | + | * Fixed hanging furniture swinging indoors with the wind. |
- | * Corrupt/Crimson | + | * Fixed an issue where Jungle critters could spawn in a Corrupt/Crimson Jungle when near Hive blocks. |
- | * | + | * Fixed an issue during worldgen where the game hangs indefinitely trying to spawn some objects. |
- | * | + | * Fixed an issue with Escape not working properly on the Virtual Keyboard. |
- | * Moon | + | * Fixed an issue where the change Moon Lord's Phantasmal Sphere damage was only applied to one of the two versions. |
- | * | + | * Fixed a few bugs relating to new content that hasn't been spoiled yet. |
- | * 2 | + | * Fixed an issue preventing 2 of the title messages from showing, but they are still not properly translated in non-English languages for now. |
- | * | + | * Fixed an issue with lava spawns from tiles not spawning serverside in multiplayer, resulting in ghost lava. |
- | * | + | * Fixing a worldgen issue with Trapped Chests, which should alleviate at least one possible cause of worldgen freezing on the Everything seed. |
+ | |||
==ver 1.4.4 2022年9月28日== | ==ver 1.4.4 2022年9月28日== | ||
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膨大なため別ページへ移動<br> | 膨大なため別ページへ移動<br> | ||
[[リリースノート(1.4.4)]]<br> | [[リリースノート(1.4.4)]]<br> | ||
+ | ・[[1.4.4日本語訳]]<br> | ||
==ver 1.4.3.6 2022年3月1日== | ==ver 1.4.3.6 2022年3月1日== | ||
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原文:https://terraria.wiki.gg/wiki/1.4.3.5 | 原文:https://terraria.wiki.gg/wiki/1.4.3.5 | ||
;更新履歴 | ;更新履歴 | ||
- | * | + | * Fixed certain inputs failing, acting weird, when using frameskip off setting. |
- | * | + | * Fixed town NPCs not discussing their biome name properly. |
- | * | + | * Fixed Lunar Portal lasers disappearing from screen under certain circumstances. |
- | * | + | * Fixed enemies sliding through cracked bricks in Multiplayer. |
- | * | + | * Fixed Desert Chest optimization. |
==ver 1.4.3.4 2022年2月24日== | ==ver 1.4.3.4 2022年2月24日== | ||
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;バランス調整 | ;バランス調整 | ||
- | ; | + | ; Melee weapons |
[[Brand of the Inferno]] | [[Brand of the Inferno]] | ||
* Use time decreased from 25 to 20 in light of recent buffs to similar tier weapons | * Use time decreased from 25 to 20 in light of recent buffs to similar tier weapons | ||
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[[Christmas Tree Sword]] | [[Christmas Tree Sword]] | ||
* Projectiles now deal 75% of the base damage instead of 50% | * Projectiles now deal 75% of the base damage instead of 50% | ||
- | ; | + | ; Ranged weapons |
[[Super Star Shooter]] | [[Super Star Shooter]] | ||
* Increased use time from 12 to 18. | * Increased use time from 12 to 18. | ||
* Reduced damage from 70 to 60. | * Reduced damage from 70 to 60. | ||
* Note: Due to immune frame time, this will actually result in more consistent damage, and is actually a buff. The damage decrease was required to offset the significantly increased damage. | * Note: Due to immune frame time, this will actually result in more consistent damage, and is actually a buff. The damage decrease was required to offset the significantly increased damage. | ||
- | ; | + | ; Magic weapons |
[[Betsy's Wrath]] | [[Betsy's Wrath]] | ||
* Partially reverting damage buff from 1.4.1, reducing damage from 110 to 100 | * Partially reverting damage buff from 1.4.1, reducing damage from 110 to 100 | ||
- | ; | + | ; Summon weapons |
[[Hornet Staff]] | [[Hornet Staff]] | ||
* Increased damage from 11 to 12 (building upon the initial increase in 1.4.1 from 9 to 11) | * Increased damage from 11 to 12 (building upon the initial increase in 1.4.1 from 9 to 11) | ||
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* Cool Whip now inflicts Frostburn a short duration on hit | * Cool Whip now inflicts Frostburn a short duration on hit | ||
* Increased the movement speed of the Snowflake minion by 50% | * Increased the movement speed of the Snowflake minion by 50% | ||
- | [[ | + | [[Desert Tiger]] |
* Now "bounces on" its current target if that target is in the air, staying more firmly latched on and dealing damage | * Now "bounces on" its current target if that target is in the air, staying more firmly latched on and dealing damage | ||
* Increased scaling damage per "minion slot" expended slightly (from 33% of base damage to 40% of base damage) | * Increased scaling damage per "minion slot" expended slightly (from 33% of base damage to 40% of base damage) | ||
[[Rainbow Crystal Staff]] | [[Rainbow Crystal Staff]] | ||
* Partially reverting the damage reduction in 1.4, increasing its damage from 80 to 130 | * Partially reverting the damage reduction in 1.4, increasing its damage from 80 to 130 | ||
- | ; | + | ; Mounts/Wings/Accessories |
[[Celestial Starboard]] | [[Celestial Starboard]] | ||
* Made some adjustments to improve its handling, while still keeping the fix that made sure that Starboard got full dash distance | * Made some adjustments to improve its handling, while still keeping the fix that made sure that Starboard got full dash distance | ||
[[Star Cloak]] | [[Star Cloak]] | ||
* Only creates stars now when taking damage from enemy sources | * Only creates stars now when taking damage from enemy sources | ||
- | [[ | + | [[Black Spot]] |
* Slightly increased acceleration, to slightly offset for the loss of overall speed in 1.4.1 | * Slightly increased acceleration, to slightly offset for the loss of overall speed in 1.4.1 | ||
- | ; | + | ; Crafting Recipes |
[[Chlorophyte Bar]] | [[Chlorophyte Bar]] | ||
* Reduced crafting recipe from 6 to 5 ore per bar | * Reduced crafting recipe from 6 to 5 ore per bar | ||
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;バグ修正 | ;バグ修正 | ||
https://terraria.wiki.gg/wiki/1.4.1#Bug_Fixes | https://terraria.wiki.gg/wiki/1.4.1#Bug_Fixes | ||
- | |||
- | |||
==ver 1.4.0.5 2020年6月4日== | ==ver 1.4.0.5 2020年6月4日== | ||
1,161行: | 1,165行: | ||
*Fixed some issues with Wet Bombs. | *Fixed some issues with Wet Bombs. | ||
*Fixed one of the Forest backgrounds having a pixel artifact. | *Fixed one of the Forest backgrounds having a pixel artifact. | ||
- | * | + | *New fences will now allow trees to grow. |
*Gem Trees will also now grow with natural cave backgrounds behind them. | *Gem Trees will also now grow with natural cave backgrounds behind them. | ||
*Fixed some buff icons having whitespace on them instead of transparency. | *Fixed some buff icons having whitespace on them instead of transparency. | ||
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==ver 1.4.0.4 2020年5月23日== | ==ver 1.4.0.4 2020年5月23日== | ||
原文:https://terraria.wiki.gg/wiki/1.4.0.4 | 原文:https://terraria.wiki.gg/wiki/1.4.0.4 | ||
- | |||
;変更 | ;変更 | ||
- | * | + | *Made some optimizations to help game performance |
- | * | + | *Fixed some memory management issues |
- | * | + | *Fixed lighting related crash with non-color mode |
- | * | + | *Added a serverconfig setting "slowliquids" that restores the maximum moving liquid/quick settle condition to 1.3.5.3's setting, off by default. Turning this on will decrease the amount of *liquid that can move at once, but may reduce lag. |
- | * | + | *Fixed a crash when loading certain worlds |
- | * | + | *Fixed Solar Pillar enemy's bestiary page crashing the game on Linux |
- | + | ||
;バグ修正 | ;バグ修正 | ||
- | * | + | *Fixed Team Nameplates being in the wrong position |
- | * | + | *Fixed Team Nameplates no longer showing the healthbars of damaged teammates |
- | * | + | *Fixed an issue where multiplayer servers could run and allow players to join corrupted world files |
- | * | + | *Fixed an issue where Sticky Grenades, Bombs, and Dynamite didn't always stick |
- | * | + | *Fixed an issue where Blockswapped and replaced tiles might maintain their cracked nature |
- | * Mana | + | *Fixed an issue where Mana Stars were dropping roughly 20% as much as they should |
- | * | + | *Petting a Town Pet will no longer let you pet them if slopes are interfering and would make you float |
- | * | + | *Fixed Collector's Edition Carrot overriding the Magic Mirror on a Journey Mode character |
- | * | + | *Fixed Traveling Merchant and Skeleton Merchant accidentally having NPC Happiness |
- | * | + | *Fixed an issue where Enchanted Sundial would cause heavy FPS drops |
- | * | + | *Fixed NPCs sitting incorrectly in Dynasty Chairs |
- | * Blood/ | + | *Fixed an issue where a lot of non-gore objects were hidden by Blood/Gore settings |
- | * | + | *Fixed some Hardmode Dungeon enemies drawing into the floor slightly in their animation |
- | * | + | *Fixed an issue where Digging Molecart would dig through tiles that should not be destroyed |
- | * | + | *Fixed player map borders not adjusting the border color properly |
- | * | + | *Fixed an issue where Cultist Devotee Banner and Red Potion did not have research values |
- | * | + | *Fixed Explosives counting as PVP damage, resulting in it not dropping coins when you were killed by them |
- | * | + | *Fixed a couple of tooltip typos |
- | * | + | *Fixed some consistency issues with Ninja Gear tooltips |
- | * | + | *Updated Invisibility Potion's tooltip |
- | * | + | *Fixed a sprite issue with Bowl of Soup |
- | * | + | *Fixed an issue where if the entire top of your world was covered with platforms, it would prevent meteors from spawning |
- | * | + | *Fixed certain cases of text getting random newlines |
==ver 1.4.0.3 2020年5月20日== | ==ver 1.4.0.3 2020年5月20日== | ||
原文:https://terraria.wiki.gg/wiki/1.4.0.3 | 原文:https://terraria.wiki.gg/wiki/1.4.0.3 | ||
;変更 | ;変更 | ||
- | * | + | *torchの運ステータス低下要素を撤廃 |
- | * Prismatic | + | *Increased Prismatic Lacewing spawn rate significantly |
- | * Angry | + | *Angry Dandelions now have a chance to drop Daybloom |
- | * | + | *Betsy now only takes one kill to "max" Bestiary progress like other main bosses |
- | * | + | *Zenithの作成にBee Keeperが更に必要になりました |
- | * | + | *Shiverthorn is now somewhat slower to grow, but twice as fast to bloom |
- | * | + | *Waterleaf grows faster in the rain, Blinkroot grows faster underground, Fireblossom in the Underworld |
- | * | + | *More Blinkroots appear during worldgen, and all herbs can potentially "grow" during worldgen as well |
- | * | + | *Owls now hoot less |
- | * | + | *Added a large quantity of art asset revisions, mostly minor touch ups, but several with substantial changes, most notably, the Molten weapons and tools, Clentaminator, and S.D.M.G. |
- | * | + | *Tombstones now display with Dangersense Potion |
- | * Dungeon | + | *Dungeon Guardian and Old Man will also be unlocked if you have Skeletron unlocked now, in addition to the previously existing methods to ensure you could unlock them |
- | * config. | + | *Added a config.json setting called "DisableIntenseVisualEffects" that you can use to disable flashing during thunderstorms. Can be expanded to include other mechanics upon feedback. |
+ | ;バグ修正 | ||
+ | *Fixed an issue that caused serious worldgen problems and some crashes for users with Turkish-language PCs (and possibly some other languages as well) | ||
+ | *Users with file permissions crashes should now get an updated error message giving more instructions on the matter (File permissions issues stem from Terraria not being allowed by the PC to make and modify save files, usually causing crashes when saving or making characters/worlds) | ||
+ | *Fixed not getting a proper sound initialization not actually disabling sound, this should fix some sound initialization crashes | ||
+ | *Added some optimization to Mannequins and Hat Racks to decrease their performance toll | ||
+ | *Added some protection against crashing while taking very large Camera mode snapshots | ||
+ | *Reduced liquid movement restrictions in Multiplayer, which should translate to more liquid being allowed to move in servers at once | ||
+ | *Improved how multiplayer servers handle liquid syncing | ||
+ | *Added new multiplayer NPC smoothing code, adjustable by a config.json setting called "MultiplayerNPCSmoothingRange" , npcs who move less than this range (default 1000 pixels) would be smoothed into their next position (can be disabled by setting it to 0) | ||
+ | *Team name plates no longer show health when at full health to improve MP performance | ||
+ | *Added a config.json setting called "TeamNameplateDistance" that lets you reduce the distance at which team names are drawn, with the default being 2000. Reducing the number of Team Nameplates on screen in MP can improve performance, so this can be used as needed. | ||
- | + | *Fixed an issue where the World Menu seed button was still hidden | |
- | + | *Fixed an issue where sometimes players would get an extremely long death timer. The maximum should now be limited to 30 seconds. This should retroactively fix characters with an extremely high death timer. | |
- | * | + | *Fixed certain users not having left-click assigned to their mouse in the main menu when loading 1.4 |
- | * | + | *Fixed an issue where Minions would be summoned at an inverted position when in reverse gravity |
- | + | *Fixed an issue where the summon lock-on icon would at an inverted position in reverse gravity | |
- | + | *Fixed an issue where Hallow Trees on mowed Hallow grass would drop normal wood | |
- | + | *Fixed an issue where coin sparkles weren't appearing | |
- | + | *Fixed an issue where Gold Seahorses were caught as "Seahorse Cages" | |
- | + | *Fixed an issue where some Goblins would get stuck in doors and sink into the floor | |
- | + | *Fixed an outline issue on Jungle Pants | |
- | + | *Fixed flail chains drawing incorrectly while on some mounts | |
- | + | *Fixed an issue where wearing Moon Lord Legs and Frog Legs at the same time would give you no legs at all | |
- | + | *Fixed an issue where you could use the Step Stool while grappled | |
- | + | *Fixed an issue where Stylist-only hairs were inadvertently available by randomizing your character | |
- | + | *Fixed an issue where NPCs were affected by disliking their neighbors more than hating their neighbors | |
- | + | *Fixed an issue where you could summon multiple Queen Slimes | |
- | + | *Fixed an issue where Texture Packs would not work for tiles without a game restart | |
- | * 1.4 | + | *Fixed some visual effects acting unusually when time is sped up with Journey mode/sleeping/Sundials |
- | * | + | *Titanium armor's set bonus no longer triggers off of Target Dummies |
- | * | + | *Fixed a crash when a server tries to generate certain seeds via serverconfig.txt |
- | * | + | *Fixed an issue where having pickup text off and using a Sonar Potion would delete the item you get |
- | * | + | *Fixed Obsidian Sinks using only Obsidian instead of Hellstone |
- | * Gold | + | *Fixed server config.txt world path option being ignored during auto create |
- | * | + | *Fixed Hooks and Mounts being usable after Mediumcore death |
- | * Jungle | + | *Fixed Trident movement impacting minecarts |
- | * | + | *Fixed Angler Quest fishing icon disappearing when a player dies |
- | * Moon Lord | + | *Fixed an issue where Key of Light/Key of Night spawned mimics left behind phantom ghost chest tiles |
- | * | + | *Fixed Betsy's loot having half the intended drop chance |
- | * | + | *Fixed Depth Meter displaying incorrect height biome when using camera-moving items |
- | * | + | *Cool Whip's Snowflake should no longer attack critters, target dummies |
- | * Queen | + | *Fixed Cool Whip's Snowflake not despawning when a player dies or quits |
- | * | + | *Fixed Exquisitely Stuffed buff not giving Ranged damage |
- | * | + | *Fixed Ocean critters spawning in deep caves below the Ocean |
- | * Titanium | + | *Fixed Lava Lamps being unable to be placed on tables |
- | * | + | *Fixed Mini Minotaur not animating properly while flying |
- | * | + | *Fixed some item spelling concerns and grammatical issues with NPC Happiness text |
- | * Obsidian | + | |
- | * | + | |
- | * | + | |
- | * | + | |
- | * | + | |
- | * Key of | + | |
- | * | + | |
- | * | + | |
- | * Cool | + | |
- | * Cool | + | |
- | * Exquisitely | + | |
- | * | + | |
- | * Lava | + | |
- | * Mini | + | |
- | * | + | |
==ver 1.4.0.2 2020年5月17日== | ==ver 1.4.0.2 2020年5月17日== | ||
原文:https://terraria.wiki.gg/wiki/1.4.0.2 | 原文:https://terraria.wiki.gg/wiki/1.4.0.2 | ||
- | |||
;追加 | ;追加 | ||
- | * 専用サーバーのコマンドラインオプションにマスターとジャーニーを追加しました。 | + | *専用サーバーのコマンドラインオプションにマスターとジャーニーを追加しました。 |
- | + | ||
;変更 | ;変更 | ||
- | * | + | *Ghosts are more likely to despawn, and the conditions which allow them to spawn has been reduced as well as the maximum number of them |
- | * | + | *Error logging no longer creates large DMP data files when the game crashes, as they were unused |
- | * | + | *Meteorites now no longer fall until after Eater of Worlds/Brain of Cthulhu have been defeated |
- | * | + | *Killing Eater of Worlds/Brain of Cthulhu again will boost the drop rate of subsequent Meteors for the following night (instead of breaking more Orbs/Hearts) |
- | * | + | *Meteorites can no longer be destroyed with explosives |
- | * | + | *Pirate Captain now spawns a ghost pirate when he is killed |
- | * | + | *Dunerider Boots can now be tinkered with Rocket Boots to make Spectre Boots |
- | + | ||
;バグ修正 | ;バグ修正 | ||
- | * | + | *Added some protection to ensure world gen works for users using different language PCs. |
- | * Terraria | + | *Fixed a number of issues where Terraria tries to make or modify folders, but User Side PC permissions prevented it from doing so, leading to crashes/errors. |
- | * | + | *Fixed a crash relating sound initialization. |
- | * | + | *Fixed a few autostart errors for the server. |
- | * | + | *Fixed an issue with kicking players not actually being fully removed, preventing players from rejoining. |
- | * | + | *Demon Altars can no longer spawn on rare configurations of adjacent cacti, which would crash the world if they were hit. |
- | * | + | *Coins no longer have a sell value. |
- | * | + | *Fixed an issue where Map Scale was impossibly low, resulting in some map related issues. |
==ver 1.4.0.1 2020年5月17日== | ==ver 1.4.0.1 2020年5月17日== |