1.4リリース前情報

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2020年5月12日 (火) 20:28時点における真菌ロボゴリラ (トーク | 投稿記録)による版
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Terraria:Journey's End(v1.4)のリリース前に判明した情報を載せています。
公式Wiki:Upcoming featuresからの引用です(2019.6/14閲覧)。
名称などの翻訳の一部は Terraria日本語化プロジェクト Wikiを参考にしています。



  • 2019年中を予定している。
  • 1.3.6ではなく1.4として実装予定。最後のメジャーアップデートになるらしい。
  • New items
    • Several new weapons:
      • A new weapon named the Celebration Mk. II. It shoots multiple different types of fireworks in a similar fashion to the Celebration, but they appear to be affected by gravity.[forums 2]
      • A weapon referred to as the "new and improved Star Cannon". Like the Influx Waver, a secondary projectile appears when an enemy is hit with the primary projectile in order to deal extra damage.[instagram 1]
      • A new "final" sword which surpasses the Meowmere in power.[discord 3]
      • A new spear, the desert-themed Storm Spear[youtube 1]
      • A new bow, the Blood Rain Bow, which shoots down blood-themed arrows from the sky in a straight line.[youtube 1]
      • A new gun, the Quad-Barrel Shotgun, which appears to be similar to the Boomstick.[youtube 1] It is a reference to the 1979 American science fantasy horror film Phantasm.[discord 4]
            • The Tragic Umbrella, a weapon related to the graveyard mini-biome.[youtube 1]
      • The Gladius, most likely a sword.[youtube 1]
    • A new desert-themed pickaxe, the Fossil Pickaxe.[youtube 1]
    • Multiple furniture sets with corresponding blocks and walls:
      • Spider theme, as suggested on the forums[forums 3]
      • Corruption theme, similar to Flesh Furniture[forums 4]
      • Vortex[tweets 1] and Solar themes[tweets 2]
      • Bamboo theme, likely sold by the Traveling Merchant[tweets 3][forums 1]
      • Sandstone theme[tweets 4]
      • Some new consumable food items, such as a burger, milkshake, hot dog, pizza, and slice of cake (potentially implementing the Slice of Cake, resprited) and resprites of old foods.[forums 5][tweets 5][youtube 1]
      • Roasted Bird, crafted from a Penguin at a Cooking Pot. Its tooltip is "Serving size: 1 child" and it grants the Well Fed buff for ten minutes.[tweets 6]
    • Several new items from the Underground Desert (partly from new Sandstone Chests in now appropriately themed Underground Desert cabins) that assist in digging and mining,[discord 5] Scarab Bombs,[forums 6] and a new accessory, the Dunerider Boots, which have the tooltip "The wearer can run super fast, and even faster on sand",[discord 6][youtube 1] among them.
    • New Desert-themed paintings (one of them being called "Andrew Sphinx"[youtube 1]) and a Desert-themed fishing crate.[tweets 4]
    • Desert Torch, a new type of torch.[youtube 1]
    • A new, special set of storage items consisting of the Void Vault and the Void Bag.[forums 7]
      • The Void Vault is a 3×2 storage furniture item which can be placed.
      • The Void Bag is similar to the Money Trough in that it summons a floating storage. It grants access to the Void Vault.
      • If the player's inventory is full, any items that could normally not be picked up will automatically move into the Void Vault storage. This is indicated by a purple pickup text and is only possible while carrying a Void Bag.
      • The floating items spoiler from April 2018[tweets 7] was revealed to be an early experiment of the Void Vault.[tweets 8]
    • Several new Minecarts.[discord 7] One of them resembles a fish, called "Minecarp".[tweets 9]
    • Many new vanity items and sets, one of them based on one of Yoraiz0r's favorite animes.[discord 8]
    • Several new pets:
      • A Red Panda[discord 9]
      • One resembling a Squirrel, which might have the ability to fly[youtube 1]
      • One resembling a Harpy[youtube 1]
      • One resembling the character Luma from the Mario franchise, probably summoned with what appears to be a wand with a star at the end[youtube 1]
    • Several new minions:
      • A Vampire Frog. Its summon weapon is obtained by fishing during a Blood Moon.[forums 8]
      • A cat minion with a unique mode of attack.[forums 9]
      • A minion consisting of four bats accompanying the player.[forums 9]
    • Several new traps.[discord 10]
    • Lawnmowers. Mowed grass will not spawn plants and can reduce enemy spawn rates.[discord 3][youtube 1]
    • Several new furniture items:
      • A helmet stand, used to display items equippable in the head slot[tweets 5]
      • A potted pine tree[youtube 1]
      • A Corruption-themed campfire[youtube 1]
      • Picnic tables[youtube 1]
      • A weathercock[youtube 1]
      • A pinwheel[youtube 1]
      • A new metallic toilet[instagram 2] and a Cactus Toilet.[tweets 10]
    • Echo Blocks[discord 3]
    • Many new types of blocks.[forums 9][youtube 1]
    • A new consumable, throwable item which is capable of floating on water.[forums 9]
    • Something allowing the player to have a rainbow trail.[forums 9]
    • Novelty items related to music, including drums and a guitar which is dropped by the Steampunker upon death if her name is Whitney.[forums 9]
    • An upgrade to the Wand of Sparking.[discord 11]
    • Three new types of moss, which are inventory items: Argon, Krypton, and Xenon Moss.[youtube 1]
    • A new type of desert-themed armor, worn by an early-game character in the spoiler.[youtube 1]
    • A new Fishing Pole, the Chum Caster.[youtube 1]
    • A shovel.[youtube 1]
    • New or resprited crates.[youtube 1]
  • NPCs
    • A new golfer NPC as seen in the Town Night spoiler.[youtube 2][reddit 1]
    • Possibly a new female NPC.[youtube 3]
    • Several new Blood Moon enemies.[forums 10][youtube 1]
    • A new miniboss[discord 12] called "Blood Nautilus", presumably Hardmode-exclusive. It is summoned by fishing during a Blood Moon.[discord 13][youtube 1]
    • New critters in the Ocean biome, resembling:
      • A seagull[forums 7]
      • A dolphin[forums 11]
      • A turtle[youtube 1]
      • A sea horse[youtube 1]
    • A new critter resembling a dragonfly nearby Oasis and Forest lakes.[tweets 11]
    • A new critter in the Oasis, resembling some sort of duck.[youtube 1]
    • New smaller variants of Antlions.[youtube 1]
  • Gameplay
    • A new mechanic called "Block Swap", the ability to replace blocks based on the highest pickaxe power of a pickaxe in the player's inventory without requiring to mine them first. This also includes furniture like chests, which do not need to be emptied prior to being replaced.[tweets 12][forums 12]
    • New wind mechanics and related additions:
      • Wind effects on the animations of rain,[youtube 1] trees, plants (including vines), and banners.[tweets 13]
      • New falling-leaf effect for trees which also affects Leaf Blocks.[youtube 1] The color of fallen leaves is affected by tree type and paint color.[tweets 14][tweets 13]
      • More than 15 kites,[discord 14] one of them resembling a Wyvern[forums 13][tweets 11] and one resembling a Bunny.[discord 15][youtube 1]
      • A Windy Day music theme.[youtube 4]
    • The bestiary, an in-game, filter-able encyclopedia that shows information about enemies. It includes basic statistics like health and defense, but also advanced information like dropped items. Furthermore, it displays a short descriptive or anecdotal treatise about the enemy.[forums 1]
    • Master mode, a setting which increases the difficulty of the game even further than Expert mode.[forums 1]
    • Golf, a new minigame-type of mechanic, including related items like putters, balls, and holes. It includes a score system, with scores announced in status messages. Additionally, the camera moves with the ball after striking.[forums 1]
    • Improved Smart Cursor for digging in Multiplayer.[tweets 15]
    • Water Candles and Peace Candles can be toggled via Wires.[tweets 16]
    • The Beach Ball is now susceptible to projectiles.[forums 14]
    • Mannequins can now utilize dyes and accessories.[forums 15]
    • Ability to sit down on a chair, which was done by Yoraiz0r and previously thought to be infeasible.[tweets 5][tweets 17]
    • Ability to place plated food.[tweets 5]
    • Explosive Bunnies can now also be placed and walk around (after landing, if fired) and explode upon contact with an enemy.[discord 3]
    • The effect of the Ruler can be controlled by a UI setting instead of an item.[discord 3]
    • Players can use formerly NPC-only emotes.[tweets 18]
    • All Cloud-type blocks will negate fall damage.[tweets 19]
    • Torches, metal bars, and Glowsticks can now be stacked up to 999 and Sticky Bombs can be stacked up to 99.[tweets 20]
    • Flying mounts can fly through platforms smoothly.[tweets 21]
    • Biome Crates are now guaranteed to have a Biome Chest item.[tweets 22]
    • Unknown changes to the Dungeon, making players tend to spend more time there.[forums 9]
    • Throwing damage type has been removed and merged into the ranged class.[discord 16]
    • A new buff which encourages players to place torches related to the current biome.[discord 17]
    • The ability to place Tombstones on flat-surface furniture items like Dressers.[forums 9]
    • Eye and skin color can be changed at a dresser.[forums 9]
    • An existing accessory was changed to enable autoswing for all melee weapons.[discord 18]
    • Life Crystals can be obtained from opening Golden Crates.[discord 19]
    • New elements in the inventory:[youtube 1]
      • An achievement suggestion feature above the coins and ammo slots
      • Two buttons to the left of the trash can, resembling a speech bubble and a book (presumably related to the usage of emotes and the bestiary, respectively)
    • A new buff, the icon of which displays a four-leaf clover.[youtube 1] This usually symbolizes luck.
    • Placing many gravestones turns the area into a graveyard mini-biome with corresponding exclusive items, vanity, and atmosphere.[youtube 1]
    • When the player dies, a timer appears to show the player how much time they have left until they respawn.[youtube 1]
  • World generation
    • World generation will be revamped entirely, resolving numerous previous, minor issues.[forums 1]
    • Several new Mini Biomes.[discord 20] One of them is the Oasis, featuring several new plants (one resembling cattails) and a new entrance to the Underground Desert.[youtube 1][tweets 23]
      • Cattails also appear in lakes in the Forest biome.[tweets 11]
    • Lily pads, one tile wide objects placed on water surfaces.[tweets 3][tweets 11]
    • Stone Blocks and ore deposits are no longer to be found in random patches on the surface, but rather in a new micro biome.[discord 3]
    • New flowery variant of vines.[tweets 13]
    • New plants on Sand Blocks at the Ocean.[forums 7]
    • New natural hanging Glowing Mushroom "lamps" in the Underground Mushroom biome. Underground Mushroom biomes now also appear to be much larger and feature Giant Glowing Mushrooms with branches.[youtube 1]
  • Visuals
    • During boss fights, the health of the boss is displayed in a large health bar at the bottom of the screen.[youtube 1]
    • Many new backgrounds.[forums 16][forums 17][tweets 24][tweets 25][tweets 11]
      • Backgrounds are now animated.[forums 8]
    • New moon graphic.[youtube 2]
    • New background elements:
      • Distant falling stars at night[youtube 2]
      • Objects tied to balloons[tweets 11]
      • Swarms of birds[tweets 23]
      • A cloud in the shape of a Bunny[youtube 1]
    • New animation for falling stars.[youtube 2]
    • New splash screens, most likely those from Console version Console.[tweets 26]
    • Statues can be flipped around.[tweets 27]
    • 8 new minimap borders.[tweets 28]
    • The Cowboy set has been resprited.[tweets 29]
    • New animations for consuming food and drink items.[tweets 5]
    • Grass now moves when the player walks by it.[tweets 29]
    • New or resprited background objects:
      • Sandcastles[youtube 1]
      • Spherical, spiky plants in the Underground Desert[youtube 1]
      • Desert-themed pots in the Underground Desert[youtube 1]
    • Tam O' Shanter, Tax Collector's Hat, Gangsta Hat, Balla Hat, Green Cap, Snow Hat, Mushroom Cap and Rain Hat now all show hair.[tweets 30]
    • Deep Sky Blue Paint should no longer show up as green sometimes.[tweets 31]
    • Tooltips now have a backdrop.[tweets 6][youtube 1]
    • Many resprites of plants, including the Yellow Marigold and Sky Blue Flower.[youtube 1]
    • The minimap now displays the spawn point and player icons have a white outline.[youtube 1]
    • In multiplayer, for players of the same team, their head icon is displayed along their name and distance.[youtube 1]
    • Resprited Well Fed buff icon.[youtube 1]
  • Miscellaneous
    • Razer Chroma Support.[forums 18]
    • Many new music tracks.[forums 9]
      • Windy Day theme, inspired by Winnie the Pooh[youtube 4][tweets 32]
      • A theme for a existing event[tweets 33]
      • Town Night theme[youtube 2]
      • Underground Jungle theme[discord 21]
    • Something that will make Hardcore players suffer.[tweets 34]
    • New world and player creation screens, including the ability to enter hexadecimal color codes.[forums 19][youtube 1]
    • Outhouses and maggots[discord 3]
    • A feature adapted from the 2010 American 3D computer-animated musical adventure film Tangled.[forums 9]
    • From build notes:[tweets 35]
      • Mime Masks are now a proper vanity item.
      • Adjusted all pending sell value issues.
      • Can no longer spawn a second Eater of Worlds/Brain of Cthulhu by smashing more Shadow Orbs/Crimson Hearts, respectively.
      • Cactus/Pumpkin/Shadewood/Ebonwood/Pearlwood/Rich Mahogany Bathtub, Piano, Bookcase, and Grandfather Clock all require Sawmill to craft now.
      • Nymph now drops money correctly.
      • Falling blocks will now turn into items if they do not fall correctly.
      • Fixed a crash when attempting to join a dedicated server.
      • Meteors will never land on the Dungeon.
      • Stake Launcher now works correctly with Archery Potions and quivers.
      • Town NPCs that fall off the map will die.
      • Players must be within 300 tiles of the broken Larva for the Queen Bee to spawn.
      • Players who are invisible/stealthed no longer have mouseover text or health bars.

TERRARIA: JOURNEY'S END FAQ

フォーラムより転載。​

  • Q: So, is Journey's End the same as Terraria 1.4?
    • A: Yes! This is the fourth major update to the game, continuing in the tradition of 1.1-1.2-1.3
  • Q: Will Journey's End cost extra?
    • A: For owners of Terraria on PC (Steam/GOG/Etc), Journey's End will be a free update - this continues our long-standing tradition of providing substantial free content to our fans.
  • Q: Will Journey's End come to Consoles? Mobile? Switch?
    • A: Eventually, yes - but likely not at the exact same time.
  • Q: When will Journey's End release?
    • A: We expect to have this update out prior to the end of the year. However, as we always say... it will be ready when it is ready.
  • Q: What happened to 1.3.6?
    • A: As we got further and further into development, we started to realize that 1.3.6 was reaching a tipping point... one where if we decided to add in a handful of big ideas we have had for some time, it would really feel worthy of a 1.X tier update.
  • Q: Why call it Journey's End instead of 1.4?
    • A: Our current plan is for this to be the crowning update to Terraria. We do not currently have any plans to tackle additional updates, outside of fixes and maybe a few tidbits here and there to shore things up.
  • Q: So, what does that mean for Terraria? Re-Logic?
    • A: Terraria will remain the vibrant and amazing game that it always has been! There is plenty more coming down the road for Console/Switch/Mobile (including some things we have not revealed just yet), and with the available mods - plus any future mods - on top of what is a VERY robust core game, we are confident Terraria will be trucking along for many, many years to come. Of course, we will stay involved with all of you - you make this possible, and we always enjoy hanging out.
    • For Re-Logic, this means that we will finally be tackling our second title. We do not yet know what this will be - and it may not even be a Terraria title - so expect a time of silence from us on that front until we are ready to share more what we decide to pursue. :)
  • Q: You said the spoilers and trailer don't show everything in Journey's End. What else can we expect?
    • A: From additional content to some really cool features, we only wanted to share some selected things at this point (plus there is only so much we can pack into a 90 second video!). We have spoiled more in the previous months and will continue to do so as we head to launch. As always, we will leave some surprises in there for you to discover on your own!


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